Many moons ago I made a door game scripting engine that read “ref files” (short for reference, I think) to control what the users see. Later, this reference file system was used as the base for LORD 2: New World.
Someone asked me today for the source and as I don’t think there are any legal entanglements with releasing this, here ya go. (About the LORD/TEOS/LORD2 source, I’ve been trying to buy back the rights forever so I can legally release them too)
RTReader V??? source code (probably incomplete and can not actually be compiled, written in Turbo Pascal 6, requires Scott M. Baker’s door driver)
Note: Does anybody perchance have the RTReader door game .zip file I distributed back in the day? I think it was a weird kind of “RTsoft company update and virtual interview with Seth” thing, please drop a comment if you know where to find it, thought it might be good for a laugh. My google-fu failed.
Update: Here is the RTReader thing I was talking about (Thanks Jay). I’ve packaged it with DosBox, just click play.bat and it will run.
It’s just as hilarious and bad as I expected, complete with tons of misspellings and random things such as a virtual interview and a “game” that ends with a madlibs style story. It calls itself “Bloody Claw Newsletter Issue 2 from June, 1995”. So there must be an “issue 1” out there somewhere? Did an issue 3 ever make it out the door? Hrm.
Very cool! I would definitely like to see the LORD BBS code if you can ever release it. I played it all the time on INDEX BBS in Atlanta back in the 90s.
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Any news on the Gameport front to get the code back?
T.J.: Sorry, no news on that front!