Last night I was laying in bed reading classic gaming mags from yesteryear (what? it’s great) and this one ad from COMPUTE!’s Gazette cracked me up; not since Diakatana have you seen ostentatious claims like this about a game and its author!
“No other fantasy role-playing game author has skills comparable to Masteller’s. And Masteller’s software demonstrates that skill.”
Did the C64 port of Dunzhin live up to its flamboyant verbiage at $29.95? Well, it’s a pretty basic rogue-like with random dungeon creation, random encounters, near ascii-like graphics and frustratingly gameplay so… not so much, even for that year.
Maybe the rest of the series was better.
I’ve been guilty of plenty of hyperbole myself (what kind of ego-maniac puts himself in his games as a boss, or romantic interest? Insane!) so not casting stones here, just enjoying some retro history.
ScreenPlay, well played.
I still laugh every time I think about the end boss for Dink! HAHA!
Wow. From those screenshots, that interface doesn’t look tedious. At all.
A friend of mine bought this game back in the day for his Commodore64. The disk he purchased was two sided with the Atari version on the other side. I had purchased an Atari 800XL so he let me borrow his disk. My Atari came with DOS ver 3 and I couldn’t get the game to work because it was only compatible with DOS ver 2. I didn’t know this at the time being new to computers. Looking through the computer manual I came across the Format command that stated it made a disk ready for use. So naturally I thought I needed to format the disk so I could play the game. Doh!!! Live and Learn :)