Despite working on a ‘secret project’ for the last three weeks (more on that later..), Dink for iPhone is still coming along nicely and I wanted to show it in action.
It truly is a great port, including features not found in the original versions such as ‘full state saving from anywhere’, faster script processing, rewritten graphic/resource handling, native GL support, the full original CD sound-track, and a built-in .dmod downloader/installer.
Instead of the usual screenshots here is a crappy youtube movie to give you an idea of how it runs ‘on-device’. Controls/GUI are not final! Hope to put in my new control idea soon and see how it works.